I have not played many Massively Multiplayer Online (MMO) games other than World of Warcraft and Destiny (shut it, fan boys…as far as I am concerned, Destiny is an MMO). Well, this past weekend I got the chance to test out “The Crew” thanks to the closed beta. If you have not heard about […]
Games…video games in particular, are an incredibly huge undertaking. There’s design, art, programming, marketing, QA…the list goes on. And that’s the easy part. Trying to get everyone unified on a singular vision is even harder, trying to find the talent that will adhere to that vision is exponentially more difficult. And then there’s Blizzard. Blizzard […]