NO MAN’S SKY Comes To Xbox!

When No Man’s Sky (NMS) released in August of 2016 on the Playstation 4 and Microsoft Windows platforms, followers of the game were expecting something really revolutionary. It was a game that featured a procedurally generated universe that had over 18 quintillion planets to explore in the game. Each planet was unique, and had various distinct wildlife and environments. Potentially, players could meet each other if they were on the same planet, but the chances of this happening were slim to none.

However, the game’s reception turned out to be something other than positive. Lackluster gameplay, constant crashes, and a very weird incident that had two players coincidentally on the same planet, but were never able to see the other player in game. Reviews were mixed as some praised its innovative direction while most panned it due to lack of content. Upon release, there were over 35,000 players on average with a peak of over 200,000, and sharply fell to a little over 750 average players with a peak of over 2,000 just 2 months later.

 

But developers kept hammering away at the game and released updates over time that started fixing and improving on the released game. By August of 2017, average players on Steam rose to a respectable 5,000 and peaked at just under 20,000. However, the update wasn’t enough to keep that audience as it has fell to an average of 550 with a peak of 1,000.

This should change with the announcement that 505 Games acquired the distribution rights to NMS and announced on their Twitter that they will not only be updating the game in a huge patch later this year, but will be releasing for the Xbox platforms with no set date announced.

Were you one of those people that jumped on the NMS train? Were you disappointed or are you one of the few die hards that can’t wait for the new update.

Nindies Show Big During Game Developers Conference

Nintendo has had a knack recently for making big announcements at very opportune times. This isn’t any different. On March 20, Nintendo released their lineup of Nintendo Indie games, or Nindies for short, to be released for the US audience. Here’s the official press release:

REDMOND, Wash., March 20, 2018 – In a Nindies Showcase video released during this year’s Game Developers Conference, Nintendo featured more than a dozen independent games coming to Nintendo eShop on the Nintendo Switch system in 2018. These “Nindies,” the term for independent developers making games for Nintendo systems, are creating unique experiences that fall into multiple genres – including stealth action games like Mark of the Ninja Remastered, tactical role-playing games like Banner Saga 3 and rhythmic “bullet hell” games like Just Shapes and Beats. And because of the unique features of Nintendo Switch, all of the independent games featured in the video can be played at home or on the go. “Since the launch of Nintendo Switch, we’ve continued to be blown away with the amount of high-quality games coming from our passionate Nindie developers, and the positive fan reception for those experiences,” said Damon Baker, Nintendo of America’s Senior Manager for Publisher & Developer Relations. “This talented and ever-growing community of Nindies has found a home on Nintendo eShop on Nintendo Switch, and we absolutely welcome their inventive and visionary contributions.” To view the Nindies Showcase video in its entirety, visit http://live.nintendo.com. Highlights of the presentation include:

 

  • Mark of the Ninja Remastered from Klei Entertainment: Originally released in 2012, this high-definition remaster of the critically acclaimed stealth action game is coming this fall. The game really makes players feel like a ninja, as they use silence, agility and wits to navigate beautifully designed 2D levels.
  • Banner Saga 3 from Versus Evil: As the epic conclusion to the award-winning Banner Saga trilogy of mature, story-driven role-playing games, players will need to brace themselves for tough battles, difficult choices and tragic losses. Banner Saga 3 launches this summer. The original two games, Banner Saga and Banner Saga 2, are also coming to Nintendo Switch. Players’ personal stories, progress and choices from the first two games will carry over to Banner Saga 3.
  • LUMINES REMASTERED from Enhance Games: A bombastic harmony of light, sound and intense puzzle action make this HD remake of the original critically acclaimed LUMINES as unforgettable to play alone as it is with a friend in local multiplayer. LUMINES REMASTERED launches on Nintendo Switch in spring.
  • Just Shapes and Beats from Berzerk Studio: This “musical bullet hell” game might be a genre all its own! Navigate deadly shapes solo or in local or online co-op multiplayer, all to a soundtrack composed by 20 chiptune artists. Just Shapes and Beats launches as a timed console exclusive on Nintendo Switch this summer.
  • Reigns: Kings & Queens from Nerial and Devolver Digital: As a monarch of the modern age, players face a seemingly never-ending series of requests from peasants, allies and enemies. By swiping left or right in the game, players impose their will on the kingdom. The Nintendo Switch version of Reigns: Kings & Queens, which launches this spring, features an exclusive local co-op multiplayer mode.
  • The Messenger from Sabotage and Devolver Digital: The Messenger allows players to transform the game from an 8-bit platformer into a gloriously rendered 16-bit timetraveling adventure. Players will find upgrades, new abilities, hidden levels and great speed-running opportunities as they journey through a cursed land. The Messenger launches on Nintendo Switch this summer.
  • Fantasy Strike from Sirlin Games: In a world where fantasy meets martial arts, anything can become a weapon. This gorgeous fighting game employs nuanced mechanics with simple combos and easy-to-perform special moves in local or online multiplayer modes. (Additional accessories required for local multiplayer mode; sold separately.) Fantasy Strike is coming to Nintendo Switch this summer.
  • Pool Panic from Rekim and Adult Swim Games: More than 100 levels await players in this game, in which everything – from jungles to deserts to cities – is one giant cartoon game of pool. The weird and wild game has the option to play in local multiplayer with up to four players. (Additional accessories required for local multiplayer mode; sold separately.) Pool Panic launches first on Nintendo Switch later this year.
  • Garage from tinyBuild Games: Inspired by the gloriously gory VHS era of Bmovies, Garage is a top-down shooter set in a gritty underworld. Slay hordes of the living dead using a variety of weapons and skills. Garage launches first on Nintendo Switch this spring. •
  • Light Fall from Bishop Games: This platforming adventure takes players to the forgotten world of Numbra, where they’ll have to master their surroundings by manipulating the Shadow Core, a magical box used to propel them into the air. In Speedrun Mode, players can race their friends or even the fastest players in the world to place on the online leaderboards. Light Fall launches first on Nintendo Switch as a timed console exclusive this spring.
  • Bomb Chicken from Nitrome: Who wouldn’t want to play a good old-fashioned chicken platformer? That’s the question asked by Bomb Chicken, a fast-paced game that combines action, puzzles and arcade gameplay. Lay bombs to escape tricky situations and discover secret areas when Bomb Chicken launches first on Nintendo Switch this summer.

Nintendo Switch Kicks Off its Second Year with a Surge of Standout Indie Games Page 3 • Pode from Henchman & Goon: Two unlikely travel companions embark on an adventure in this co-op exploration puzzle game. Pode is inspired by Norwegian art and culture, resulting in stunning environments and gameplay. Pode launches this spring. • West of Loathing from Asymetric: West of Loathing is a slapstick comedy stickfigure Wild West adventure role-playing game. How’s that for a genre? The hilarious game, full of puzzles, quests and turn-based combat, launches on Nintendo Switch as a console exclusive this spring. • Bad North from Plausible Concept and Raw Fury: Arm troops, shore up defenses and protect citizens in this rogue-lite real-time strategy game. The Viking-themed Bad North launches first on Nintendo Switch this summer.

 

Remember that Nintendo Switch features parental controls that let adults manage the content their children can access. For more information about other features, visit https://www.nintendo.com/switch/.

 

About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.5 billion video games and more than 710 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Americas. For more information about Nintendo, please visit the company’s website at https://www.nintendo.com/.

 

Personally, I’m really excited for Lumines Remastered as it was pretty much the staple game I played on my PSP. Fantasy Strike also intrigues me as I’m a fan of Sirlin Games’ line of analog games (to which the characters from the video game originate from) and those games are well put together.

 

Other titles I’m interested in are the 8-bit to 16-bit platformer The Messenger. I’ve always been a fan of new mechanics and in one of my classes, one of my students had an idea of a game changing its resolution as the game progressed. Looks like they weren’t the only ones with that idea. Pool Panic just looks really fun to play and is a great twist off of the traditional pool mechanic. The last one I’m interested in is Bomb Chicken, where its simplicity really stands out.

5 Things You Should Know About GAME DEVELOPERS CONFERENCE 2018

When the general public thinks of the ultimate Video Game conference, they usually think E3. While it is true that this is one of the biggest video game conventions in the world, it’s a smaller convention in March called Game Developers Conference in San Francisco that all the movers and the shakers go.

 

Game Developers Conference started in 1988 in San Jose. Since its inception, many have known GDC as the pre-cursor to E3 and it still continues to live up to its reputation to this day. Many indie game developers found their stride here. Games like Portal, Fez, Papers Please, Cart Life, and Minecraft took off from here.

 

And this year is no different.

 

Here’s 5 things you need to know about Game Developers Conference (GDC) that happened just this last week.

1. Crypto-currency is evolving.

While it seems that nowadays, the bitcoin trend is slowly dying down, the notion of “mining” for virtual currency is starting to change. There were several companies present at GDC looking to change blockchain technology for gaming applications which means that some games in the future may have shades of bitcoin but realized as a game.

Even with the bitcoin evolution, many have seen this as an opportunity to mock this trend. Take Dallar (dallar.org). Created by game developers, this crypto-currency has been a huge middle finger to the bitcoin, even going so far as to distribute wristbands and badge ribbons at the convention.

2. Virtual Reality (VR) is STILL here.

After Facebook bought out Oculus, it seemed like the VR trend was starting to show its cracks. Many that backed the Oculus turned their backs, but there were many that believe in the power of VR. Other VR hardware setups rose up…Vive and Playstation VR being the largest competitors. But Oculus is not out of the picture. With Facebook now on their side, they came in with one of the largest booths and it seems like it was pretty busy with appointments and parties.

There were many booths such as Tactical Haptics that continue to show off fresh innovations in VR technology.  Being able to snap two controllers together using magnets into 1 unit changes the item in game into something different, allowing for more versatility.

3. The game industry is as strong as ever.

If anyone thinks that the game industry is waning in its impact, then they are severely wrong. GDC itself boasted a record breaking 28,000 attendees. Everyone from students to industry veterans…even WWE Superstar Xavier Woods spent time combing the exhibit floor. If this is any indication of the industry as a whole, it’s clearly exclaiming that gaming is here to stay.

4. Nintendo had little presence, but it’s presence was felt.

Officially, Nintendo had 2 talks at this year’s GDC. Not only were these panels highly advertised on one of their Nintendo Direct sessions, they gave some really interesting tidbits of information. On their Splatoon 2 panel, Nintendo gave more of a post-mortem of the hit game, revealing things such as early concept art for Splatoon, the idea that Yoshi was originally supposed to be the main character of Splatoon, and that the Octolings will soon join the society of squids in the current game.

Did I mention the amount of Switch consoles I saw in and around the convention?

5. Independent games are still driving the industry

If the last 10 years has taught us anything, it’s that the future of the game industry relies on innovative ideas expressed in innovative gameplay. Alt.Ctrl.GDC in its 5th year, manages to wow the attendees with some pretty wild game schemes. Students showed their stuff as many games I played at the convention felt fresh and new. Some notable ones include Bot Party, where you hold these cube controllers waiting for prompts to touch your fellow players (most likely using a low level electric current to connect the circuits) to score, Disco is Dead, which uses a very interesting slap mechanic to control the player, Lemonade, which uses a series of PVC tubes that controls what happens on screen, and Puppet Pandemonium, which uses a very elaborate puppet-player interaction that I can’t even begin to describe.

This year’s Independent Games Festival (IGF) had a very strong showing this year as well. Winners this year include the cutesy game Chuchel, which won the Excellence in Visual Art, Getting it Over with Bennett Foddy, a weird game about a guy in a cauldron using a sledgehammer to get around (yes, you read that right), which won the Nuovo (Innovation) Award, and Night in the Woods, a 2d paper-like adventure about a cat, which won the Seumas McNally Grand Prize.

 

It’s games like this that push the industry forward and I was glad to be a part of it.

Activision Announces CALL OF DUTY: BLACK OPS 4!

 

In a move that probably didn’t surprise anyone, Activision has officially announced March 8 on Twitch that they are bringing the next game in the Call of Duty Black Ops franchise to the public.

 

But it doesn’t appear as though they planned to announce it so soon…or did they?

 

On March 6, NBA star James Harden was spotted wearing a camo outfit with a hat depicting the Black Ops logo except the orange III was replaced with 4 orange lines. While many can initially think that this was a mistake spoiler announcement, I tend to think it was done intentionally. Celebrities always know when they hawk a product and it’s no coincidence that this was done shortly before the official announcement.

But it’s not too much of a secret. This could have been easily predicted as Black Ops games tend to flip flop with the other Call of Duty games and while it has been about 3 years, the time between Black Ops 2 and Black Ops 3 was 3 years, so maybe it wasn’t too much of a surprise after all.

 

But what was revealed was just the announcement with little more than a blowtorch carving out the traditional orange logo, except in 4 iterations except for 3. Many think it’s a mistake as “IIII” isn’t really “4” in roman numerals, but maybe they’re going for a diagonal slash for the fifth installment. Also, Black Ops 3 took place in 2065, so the franchise can literally go anywhere now that pretty much all the time periods have been covered. However, a full community reveal is planned on May 17 and the game to be officially released on October 12. Of course we’ll probably see a lot more detail on gameplay, setting, levels, perks, etc at this year’s E3.

Huge Nintendo Direct! New SUPER SMASH BROS. Coming This Year to Switch!

Nintendo has had a huge 2017 with the launch of the Nintendo Switch, a hybrid home console/portable gaming machine that has literally took the world by storm. It has only been a few days out from its 1 year anniversary that Nintendo decided to layout its plans for the next few months with a Nintendo Direct presentation.

 

The developers had a little cheesey fun with this presentation, though they can certainly brag about it. The Nintendo Switch has sold over 3.8 million units in Japan in its first year. Compare that with the PS4’s first year unit sales at 1.1 million and it’s not hard to see Nintendo has a bright future ahead of them.

 

Nintendo Direct Presentations has been the player’s window into what’s been going on at the house of N. Over the year, it’s apparent that this is Nintendo’s new marketing strategy…announcing these upcoming news clips as short as days in advance, then giving the audience a preview of the next few months of releases. Sometimes they announce things farther ahead, but for the most part, it’s been immediate upcoming releases.

 

And this most recent Nintendo Direct is no different.

 

Starting off with the Nintendo 3DS, the company announced several games including:

WarioWare Gold – This seems to be a definitive edition with over 300 microgames to play. Releases Aug 3.

Dillon’s Dead-Heat Breakers – An interesting title that looks like an action version of Animal Crossing. Demo Available May 10. Releases May 24.

Mario & Luigi: Bowser’s Inside Story – Wanna know what it’s like to be INSIDE Bowser? Well neither did we and we’re still getting it. Releases 2019 no date confirmed.

Detective Pikachu – This game pretty much explains itself, but it still doesn’t explain why Ryan Reynolds is voicing our favorite electric mouse in the movie. You can pre-order this game now. Releases March 23. Oh, and don’t forget the Detective Pikachu amiibo.

Luigi’s Mansion 3DS port – I think we all wished it would release on the Switch, but I suppose the 3DS is ok. Releases 2018 no date confirmed.

And for the Nintendo Switch

Kirby Star Allies – Looks like sidekick heaven as you form your Friendship Circle and bowl your way into this 3DS/Switch crossover. Releases March 28.

Okami HD – The painterly style of this classic is getting an HD remake with touch control support. Releases Summer 2018.

Octopath Traveler – More news and details about this upcoming game releasing on July 13. Two more characters, Tressa the merchant and Alfyn the apothecary are introduced as more and more of the world is revealed with a special edition papercraft house included. The demo is available now.

Travis Strikes Again: No More Heroes – Just when you thought you had enough, this new game will have No More Heroes…ok, maybe that was a bad joke, but this sequel has Travis crossing over into different video games a la Wreck-It-Ralph. Releases sometime in 2018.

Mario Tennis Aces – Announced a few weeks ago, this Nintendo Direct went more in depth with the features of the game. With the ability to slow down time, break your opponent’s racket, and even target super shots, this title will make a tennis fan out of the haters. Releases June 22, but there will be a pre-launch tournament if you can’t wait that long.

Captain Toad: Treasure Tracker – This Wii-U port has Toad adventuring throughout the Mushroom Kingdom landscape with new levels like Super Mario Odyssey’s New Donk City and a 3DS version releasing soon afterwards. Releases July 13.

Undertale – The monster killing (or not) retro-looking RPG darling of the indie world is making it onto the Switch. Unfortunately no release date was given.

Crash Bandicoot: N’Sane Triliogy – While some may think of this as a big insult to Sony, this title has already seen a timed release for the PS4 and is now slated to release on the Switch on July 10.

Little Nightmares: Complete Edition – Another indie game darling, this dark escape game will feature all the past DLC, 2 complete stories, and for some reason a Pac-Man outfit…IF you happen to have the Pac-Man amiibo. Strange as it sounds, this one will go public on May 18.

South Park: The Fractured But Whole – (say that five times fast…) The sequel to the equally perverse, but mechanically brilliant game The Stick of Truth will see the light of day on the Switch April 24 with all of its DLC packed in.

Hyrule Warriors: Definitive Edition – While I’m not a huge fan of the “Warriors” games (basically becoming a fancy lawn mower to enemy “blades of grass”), the Zelda theme will surely bring more eyes to this game on May 18.

ARMS updates – You want a tournament? You got it! Details later.

Splatoon 2 updates Version 3.0 – Splatoon 2 update comes with more outfits, more maps, a new rank (X), and a new paid DLC featuring a pretty slick looking Octoling in a new single player mission. Expect this the free updates to arrive in Late April, with the DLC dropping in Summer 2018.

 

…and last but not least:

Super Smash Bros for the Nintendo Switch – The surprising, but not really surprising announcement of Super Smash Bros for the Switch started out innocently with the main Splatoon male and female characters fighting when one looks back to see the Smash Bros. logo engulfed in flame. Obviously this is the announcement of the Inklings entering the fray. The bad news is that no other details were given (like whether or not it’s going to be a sequel or a deluxe version or a port or 3DS compatible…) except that it will release sometime this year.

HORIZON ZERO DAWN Has First Birthday, Earns Big Accolade

The Playstation 4 is clearly one of the most successful consoles in this generation. Releasing in the holiday of 2013, Sony decided to not go too fancy with Cell technology and just focus on just being a great game console. Over the last 4 years, the Playstation 4 has and still continues to sell very well, moving on tens of thousands of units per week.

But one game that wowed critics and consumers alike was Guerilla Games’ Horizon Zero Dawn that released in early 2017. The open world semi-prehistoric, semi-futuristic saga was so loved by fans, it garnered a Best Original Game Award in 2015 and 2016 by the Game Critics Awards at E3 (games awarded by the Game Critics Awards apply to games displayed at E3, not released games) and was nominated in 8 categories at The Game Awards including Game of the Year.

Now Horizon Zero Dawn can add another accolade: The most successful first party game for the PS4. This is a big thing considering the game has only been out for only a year. As of this writing, a whopping 7.6 million copies have been sold since its launch. It now sits above some well-known Playstation 4 exclusives such as Bloodborne, Until Dawn, and The Order 1886.

 

Congratulations Horizon Zero Dawn, you deserve all the praise.

New SUPER MARIO ODYSSEY Update Adds…Luigi!

If you’re one of the 14 million lucky people that own a switch, chances are you are playing Super Mario Odyssey. With Nintendo announcing a whopping 9 million units sold as of February this year, it’s become one of the all stars in the Nintendo Switch lineup.

But many fans of the Mario franchise have wondered where his brother, Luigi, is in the game. Luigi has been a staple in most of the Mario titles ever since Mario Bros. in 1983, acting as a veritable second player. Since then, Luigi has sprouted a distinct look (he’s slightly taller and more slender than Mario) and has owned his signature green color.

But players, fret not! Nintendo has snuck in a new update Friday that features Luigi in…wait for it…a hide and seek contest! Involving balloons!

It certainly isn’t a huge update, but definitely gives a little variety in the hit game. In it, players can meet Luigi in any of the worlds and he will give you a balloon that you can hide and your friends get to find it. There’s a little guide as it does tell you how close you are to the balloon (if you’re the one seeking). But you have to find the exact location.

 

And the good news is…IT’S FREE!

 

Go download it…now. Just do it.

 

 

Kaz Hirai To Step Down As Sony’s CEO

Kaz Hirai, the current CEO of Sony, has announced he will step down from his position following a 6-year reign.

Hirai, who worked up the ranks as Marketing of International Music in Japan in 1984, transferred to the SCEA division (Playstation) in 1995, where he rose to become president of that division in 1999, and in 2006, he took over the worldwide operations of the game division.

 In 2012, he took over as CEO of Sony, replacing Howard Stringer and proceeded to thin out Sony’s not-so-profitable endeavors which included cutting off the Sony Vaio line of computers. He then went on to make Sony profitable, turning around the then-ailing game division and even making the Sony Pictures division make a $90 million profit last year with Jumanji.

Kenichiro Yoshida has been named Hirai’s successor and will assume the role on April 1. Right now he’s the executive deputy president and chief financial officer at the company. While Yoshida is also known for cutting back for efficiency’s sake, the effects of Yoshida on Sony’s gaming division won’t probably be felt until after a PS5 release.

In a statement by Sony, Hirai had this to say:

“Ever since my appointment as President and CEO in April 2012, I have stated that my mission is to ensure Sony continues to be a company that provides customers with kando – to move them emotionally – and inspires and fulfills their curiosity. To this end, I have dedicated myself to transforming the company and enhancing its profitability, and am very proud that now, in the third and final year of our current mid-range corporate plan, we are expecting to exceed our financial targets. And it excites me to hear more and more people enthuse that Sony is back again. As the company approaches a crucial juncture, when we will embark on a new mid-range plan, I consider this to be the ideal time to pass the baton of leadership to new management, for the future of Sony and also for myself to embark on a new chapter in my life. My successor, Kenichiro Yoshida, has supported me closely since returning to Sony in December 2013 , contributing extensively beyond his remit as CFO and acting as valuable confidant and business partner, as we took on the challenge of transforming Sony together. Mr. Yoshida combines a deeply strategic mindset with a relentless determination to achieve defined targets, and the ability to take a global viewpoint. I believe he possesses the breadth of experience and perspective, as well as the unwavering leadership qualities required to manage Sony’s diverse array of businesses, and as such is the ideal person to drive the company forward into the future. As Chairman, I will of course offer my full support to Mr. Yoshida and the new management team, and do all I can to facilitate a smooth transition and ensure their future success.”

 

What do you think this means for Sony as a brand? Leaving Sony in a profiting state, do you think Yoshida can fulfill the position?

MONSTER HUNTER WORLD Best Selling Game?

Could Monster Hunter World be Capcom’s shining beacon of light?

It seems to be so. The release of Monster Hunter World has returned some massive numbers. Famitsu, a company that tracks Japanese retail sales, has recorded that the game sold more than 1.35 million copies in its first weekend release. Maybe it’s the fact that it was the first major console release of the game since the first Monster Hunter or maybe it’s the streamlining of the game mechanics that make it easier for newcomers to approach. Regardless of what it is, the formula has definitely worked.

Video game fans are at least familiar with the Monster Hunter franchise. Starting back in 2004 on the Playstation 2, it wasn’t a spectacular game, but received fair reviews. Its core loop of kill monsters, loot monsters, build better gear only to kill bigger monsters did well enough for the game that it spawned 3 sequels before Monster Hunter World.

Monster Hunter started humbly on Playstation 2 in 2004.

But not even a month into the release and Capcom is not only declaring Monster Hunter World the fastest selling game of the series, it has set a new record of fastest selling Capcom game of all time! Considering the company has some heavy hitter franchises in Street Fighter, Resident Evil, and Mega Man, a franchise as young as Monster Hunter is giving Capcom the breath of fresh air it needed. As of Monday, February 12, the company has announced that Monster Hunter World has broken the 6 million sales mark, which includes digital and physical media. It’s also no surprise that the game was the top selling game on PSN for the month of January.

 

It released on January 26.

 

Personally, I love the game. It’s not the best game of all time in my book, but the core loop of the game just makes me want to play all the time.

Monster Hunter World is currently out on Playstation 4, Xbox One, and Microsoft Windows.

METROID PRIME 4 Developer Revealed!

One of the biggest announcements that came from Nintendo at E3 last year was the teaser trailer for Metroid Prime 4 for the Nintendo Switch. Since then, little to no detail has been revealed about anything else regarding the sequel to the Metroid Prime trilogy.

 

For those that need a refresher, one of Nintendo’s first games on the Nintendo Entertainment System (NES) was the side-scrolling adventure simply titled Metroid. In it, an adventurer named Samus is tasked to explore the planet of Zebes, all the while battling the enemy wildlife and upgrading your weapons to some pretty impressive visuals. When completed within five hours, the game revealed its biggest secret: Samus is actually a woman!

Samus is a woman! Awesome!

It was a great milestone in video game history, but one that never got to thrive until 15 years later when Metroid Prime released on the Nintendo Gamecube. While there were Metroid games since then, it never seemed to hit the same popularity as the first game, sticking mainly to the handheld market. With Metroid Prime, the franchise came to life again, which gave (literally) a new perspective on the game by making it first-person. Developed by Retro Studios, this newfound surge spawned 2 sequels: Metroid Prime Echoes and Metroid Prime Corruption.

After Corruption, the franchise would dwindle yet again, popping up slightly with Hunters on the Nintendo DS, then disappearing for another 10 years.

Until now.

 

Cut to today. Eurogamer has recently confirmed that Bandai Namco is going to be behind the new Metroid game…more specifically Bandai Namco Studios Singapore. Rumor has it that it has since moved to Bandai Namco Japan so it seems like they’re keeping it close to home. Many believe that they are utilizing some of the staff from the recently cancelled Star Wars 1313 game by LucasArts which could be a good sign, but with Retro not in the picture, it poses a big question mark on Metroid’s future.

It doesn’t mean Retro Studios is out of Nintendo’s good graces, though. The development company is working on an unannounced project at this time so it’s very possible Nintendo is trusting them with an even bigger mission. But that remains to be seen.

 

Unfortunately, there has been no new news on the Metroid Prime 4 game itself, though it is known that the team is still in early development which means we may not see this game come out until next year, possibly holiday 2019 or even 2020.

 

Stick with Nerd Report for up to the date news on Metroid Prime 4.