DESTINY Ships Many Copies…Numbers Inside!

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Destiny just released on Playstation 3, Playstation 4, Xbox 360, and Xbox One and already Bungie is starting to rest on its laurels. Still, they have good reason to do so as this game has been one of the most anticipated games of the year. Bungie, former Halo developer, had broken off from Microsoft in 2007 and had been quiet for the better part of 5 years. When they announced their newest project, people were in anticipation and the zenith of this anticipation culminated in the launch of the game on September 9.

 

Bungie has already announced that they have shipped over $500 million to first party retailers. They’ve stated that this is the biggest new franchise launch in history and, let’s be honest, they’ve done a bang up job.

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Taken from Polygon:

“Based on extraordinary audience demand, retail and first party orders worldwide have exceeded $500 million for Destiny,” said Bobby Kotick, CEO of Activision Blizzard. “This industry milestone marks another blockbuster success for our company and demonstrates our unique ability to create some of the most successful entertainment franchises in the world. The success of Destiny, along with the recent introduction of Blizzard Entertainment’s Hearthstone, is further validation of our unique capabilities to create great entertainment franchises from the ground up.”

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Still, shipping doesn’t exactly equate to actual sales numbers, only the fact that they’ve made so many games and have shipped them, not sold them. But with the buzz going around for this game and a very successful beta test run, it seems a sure fire hit when the dollar numbers come in.

 

I got my copy, did you?

DEADMAU5 vs. DISNEY…Round 2!

UPDATE: Deadmau5 has counteracted be filing a cease and desist on Disney for its use of the song Ghosts and Stuff on their Disney Re-Micks

Said of the performer’s legal: “If Disney does not comply with this demand, our client will be forced to pursue any and all legal or equitable remedies which our client may have against you,”

Here’s the notice from Twitter, Posted by Deadmau5:

Screen Shot 2014-09-10 at 9.18.13 PM

 

Here’s the original article:

 

In a surprising, but not really surprising move, Disney has “lawyered up” and is contesting the progressive-house artist Deadmau5’s attempt to trademark his signature mouse head logo.

 

TMZ had reported in the past that Disney was investigating Deadmau5’s application to the patent office last year, but ironically, the House of Mouse hasn’t done anything in the last 10 years that the intrepid performer has been active. Now it seems that as of last Tuesday, the Magic Kingdom is finally making its move against the music star.

 

In case you need a refresher, here’s the Deadmau5 signature mouse logo:

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…and here’s the Disney mascot:

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But Deadmau5 (real name Joel Thomas Zimmerman) isn’t going down without a fight. According to his attorney Dina LaPolt, he’s already has a trademark for the logo/mask in 30 other countries … including Japan, Germany, Italy and the U.K. It doesn’t look like Zimmerman refuses to be bullied.

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What do you think? Does Disney have a premise on which to file? Does Deadmau5 have a chance? Let us know in the comments!

Credit: TMZ, EDM

Major James Bond Actor Dies! Details Inside!

If you are a fan of James Bond, you’ll realize that the villains pretty much make the movie. From Goldeneye’s Xenia Onatopp to GoldenEye’s Auric Goldfinger, to the sexy Miranda Frost in Die Another Day, to the nefarious Dr. No, James has had to put up with quite a bit over the course of his illustrious career.

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But one enemy stood out as one of the most physically challenging of all: Jaws. If it wasn’t his 7 foot stature, it was his all-metal teeth that could chew through almost anything he could get his hands on. And if it wasn’t enough, his character was featured in 2 bond films, The Spy Who Loved Me and Moonraker.

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Played by Richard Kiel, this monster of a man made his mark in the Bond universe, but also had a rich film and television career spanning over 60 years. He continued to play his Jaws character in Bond spoofs (Aces Go Places) and video games (James Bond 007: Everything or Nothing) and he’s had notable television roles in The Wild Wild West, The Man From UN.C.L.E., Simon and Simon, and Land of the Lost. In film, he had roles in Inspector Gadget, Happy Gilmore, and most recently the animated feature Tangled.

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Alas, this actor has recently passed in a Fresno hospital on September 10. He had been admitted for a broken leg, but experts aren’t sure whether or not the injury is related to his death.

 

We should all chew on metal ropes in honor of his death. RIP Richard Kiel.

Wrestling For Dummies First Entry For The Week of September 8, 2014

Hello…Mouse here,

 

I set this website up to be the central hub of video games, anime, and other nerdy stuff. As such, I’m also interested in other things as well, pro wrestling is one of them.

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Now, I know what you’re thinking: Wrestling is fake.

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Yes. It is. But is it any more real than The Walking Dead? Smallville? Game of Thrones? Are the stunts any more real than the stunts you see in your typical action drama? I say no. In fact, pro wrestling has something most shows don’t have…live stuntmen/women performing in venues across the country (and even the world) all year round. These performers, while their moves are “staged”, still suffer physical pain from some maneuvers, even more so if a maneuver doesn’t go as planned, or “botched”. With TV shows, stunts are performed with all the safety measures intact; stunts can also be reset if there’s something wrong with it. In addition, these people perform live as much as 300 days/year. I’m not even talking about promotional work, side acting gigs, and workout time. If I had a physically demanding job where I had a little over 2 months of off time out of the year, then I’d probably go nuts.

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When is this guy NEVER on TV?

Now I’m not trying to convert anyone to wrestling. But if anything, see that it’s not as “fake” as we think. Reality TV is more fake than wrestling, to be honest. Yes, the stories are somewhat scripted and the punches aren’t actual real punches, but it’s “entertainment” and extremely physically demanding. It’s no different than a traveling circus of physically fit people that happen to be live on TV.

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More scripted and fake than wrestling.

But I’m starting this article series for the people that love wrestling, but don’t want to invest the time into it. I mean, RAW is 3 hours, Smackdown is 2 hours, a typical PPV is 3 hours, and Wrestlemania is 4. In addition, I’ll be talking about the ins and outs of wrestling. I’ll also be talking about things that are outside of wrestling such as whether or not an injury is real or not. I’m not going to go deep into story lines, but I will talk about why a certain angle is happening and where a person is if he or she hasn’t been on TV in a while.

 

And with that, here goes my first official entry:

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If anyone has watched WWE in recent years, you’ll know of Daniel Bryan (real name: Brian Danielson). He’s had massive success in the indie scene over the better part of 10 years and has made quite an impression in the WWE. But years of wrestling has started to take its toll. He’s be sidelined due to shoulder/arm issues and has had two surgeries to fix it (this is the real deal). While he is expected to return to TV at the Survivor Series PPV, he may be delayed from action a little longer.

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Brock Lesnar, the on-again-off-again MMA and wrestling performer is currently the WWE World Heavyweight Champion, having wiped the floor with John Cena at the SummerSlam. Obviously, this is a scripted thing as Cena has been WWE’s work monkey for years, and with the WWE Network not really bringing in the numbers they were hoping for, WWE is looking to try and boost their subscription numbers.

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And speaking of WWE Network, if anyone has been watching WWE television over the last 2 months, you’ll note that every Superstar and their mother is hawking the WWE Network…to death. The phrase, “…and you can see it for $9.99/month” is being played out faster than Bohemian Rhapsody at a Wayne’s World Convention. Yes, we know the network is there…yes, we know it’s $9.99/month and yes, we know there’s hundreds of hours of WWE, WCW, ECW, and classic pre-Hulk Hogan wrestling. It’s just too much for my TV time.

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But what of TNA? Seems like those people are on their way out of TV. With their “still under negotiation” status with Spike TV, TNA might not be on TV for much longer. When Hulk Hogan was employed by them, his suggestion of taking the show out of Universal Studios Florida and into a traveling road show proved to be almost fatal; the costs of production compared to the income generated was not enough to keep them on the road.

 

Well, that’s it for now. It’s not everything that’s happening, but it’s enough to get you familiar with how I write. I’ll be here next week with your Wrestling for Dummies segment!

SPACE BATTLESHIP YAMATO Gets Hollywood Film!

Before Titanfall…before Transformers…before Battlestar Galactica….and even before Star Wars…there was Space Battleship Yamato.

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Fans of the 1974-1975 Japanese animated show will remember the times of epic space battles in a spaceship that looks like a giant sea-worthty battleship with a large hole right down the middle indicating its giant cannon.  Most anime fans younger than 30 won’t even know that this show even existed, let alone realize that this show planted the seeds for shows like Gundam, Robotech, and Power Rangers.

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However, several sources are indicating that Space Battleship Yamato has been green lit for a Hollywood live-action film! The new film will be under Skydance Productions, noted for such works as Mission Impossible – Ghost Protocol, World War Z, and Star Trek Into Darkness. Christopher McQuarrie is set to direct the film, whose resume also boasts a long string of hits such as The Usual Suspects, Jack the Giant Slayer, The Tourist,  and Valkyrie.

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Said of McQuarrie, “I am extremely honored to be entrusted with a wonderful work such as this. I cannot wait to present it in (Yamato’s homeland) Japan.”

 

The film, under the more familiar US name Star Blazers, is set to come out in theaters as soon as 2017. There are no actors set in stone yet, but that news may come sooner than you think.

 

Star Blazers is the dubbed and partly rewritten adaptation of Yoshinobu Nishizaki and Leiji Matsumoto‘s Space Battleship Yamato space opera anime franchise. Deadline noted that Space Battleship Yamato predated Star Wars and Battlestar Galactica, and described the premise: “Earth’s atmosphere has been obliterated by a distant alien race, and the survivors have one year before radiation will reach their underground refuge and wipe out the human race. The survivors get a shot of hope in the form of alien technology that can deliver a small crew across the universe and back with the means to stave off extinction.”

 

Note: This is not to be confused with the live-action Japanese remake in 2010, this movie is an American production. 

 

Credit: Sports Nippon via Anime News Network and Deadline

HAYAO MIYAZAKI To Receive Special Award! Details Here!

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When people say the name Hayao Miyazaki, people may not turn their heads in familiarity. Fortunately, his work speaks volumes. Once the co-founder and major force behind Japan’s Studio Ghibli (which the name is actually an Italian noun meaning Mediterranean wind), he’s directed anime classics Spirited Away, My Neighbor Totoro, Princess Mononoke, Nausicaa Valley of the Wind, Ponyo, most recently The Wind Rises, and many more.

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However, Miyazaki retired from active film making almost exactly 1 year ago. In his wake, Studio Ghibli has gone through major reconstruction, with rumors that the studio would be shut down. Fans around the world have been saddened by Ghibli’s changes as they provided high quality Japanese animation to the world for decades.

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But we can see a glimmer of light in all this. According to moviepilot.com, the 73 year-old director will be receiving an honorary Academy Award as part of the 6th annual Governor’s Program.

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Hayao is the first Japanese filmmaker to receive an award like this since Akira Kurosawa in 1990.

 

In humble fashion, Miyazaki responded to the announcement with this:

“It’s a great honor. But honestly, I don’t think there’s a need to give awards to people who have retired.”

 

 

UNDER THE DOG Achieves Kickstarter Goal!

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Creative Intelligence Arts, LLC, the team also responsible for the squad-based RTS video game, Project Phoenix, finally achieved their Kickstarter goal for their most recent anime project, “Under the Dog,” a sci-fi action thriller exploring the depths of what it means in how one lives and dies while “testing the limits of all we hold dear.”

It was only recently that they achieved their $580,000 Kickstarter goal with a total of $693,279 with 40 hours to go. Director of Kojima Productions, Hideo Kojima, announces his endorsement of the project saying, “Coming with the permeation of the internet [in our daily lives], “creating” and a production’s “financing” structure have changed significantly.”

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Now, new methods of “creating” are being put to the test, where direct communication between the creator and the global user has become the norm and the creator is not bound by the former traditional investor or clientele. In such circumstances right now, a writer with remarkable talent, Jiro Ishii, who brought to the world numerous renowned adventure games during his “salary man” days, has now taken up the torch in order to challenge the traditions and establish this new future of “creating.” This is “Under the Dog,” the crowdfunding effort for an indie anime based on Jiro Ishii’s original story.

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One cannot help but pay close attention to this project. One cannot help but cheer on this project. In particular, how can this creator who garners cult-like popularity catalyze a new chemical reaction [in the industry] by putting an emphasis on “creating,” which stands apart from the typical commercial oriented projects? One cannot help but look forward to this succeeding.

Jiro Ishii’s indie challenge will not only change the path for “creating,” but at the same time declare the answer for the question: Can game designers be accepted by the world as storytellers in [other mediums] as well?”

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The Kickstarter officially ends on Sun, Sep 7 2014 8:53 AM PDT.

Check their Kickstarter page for more info here.